Apple Product Renders
Product RenderRenders of Apple devices — iMac, MacBook Pro, iPhone, Pro Display XDR, and Mac Pro. Clean studio lighting.
I've always been drawn to how Apple photographs their products. The lighting is deceptively simple: usually one or two soft sources, a lot of negative fill, and extremely careful surface treatment. The products look like they exist in a world with better physics than ours.
These renders are my attempt to reverse-engineer that look. Each device is modeled from reference photos — the pink iMac, MacBook Pro, iPhone, Pro Display XDR, and Mac Pro. The goal was to understand the material language: how the aluminum catches light at grazing angles, why the glass feels deep rather than flat, what makes a shadow look polished.
The hardest part was the different metal finishes. The pink iMac reads completely differently from the space gray MacBook and the stainless Mac Pro grille. Getting each surface to feel correct under the same lighting setup took a lot of iteration with roughness and reflection values.